Sketches, Papers, Thesis, Proceedings
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Playable Universal Capture
George Borshukov, John Hable, Jefferson
Montgomery, chapter in GPU Gems 3,
Addison Wesley, August (2007).
Playable Universal Capture 2007 Reel
George Borshukov, et. al., appeared in ACM
SIGGRAPH 2007 Computer Animation Festival's Electronic Theater,
San Diego, CA, ACM SIGGRAPH, August (2007).
Movie
Playable Universal Capture
George Borshukov, Jefferson Montgomery, Witek
Werner, Barry Ruff, James Lau, Paul Thuriot, Patrick
Mooney, Stefan Van Niekerk, Dave Raposo,
Jean-Luc Duprat, John Hable,
Håkan Kihlström, Daniel Roizman, Kevin Noone, Jeff
O'Connell, appeared in ACM SIGGRAPH 2006 Sketches and Applications Program
Boston, MA: ACM SIGGRAPH, August (2006).
PDF
Making of The Superpunch
George Borshukov, Kody Sabourin, Masuo Suzuki, Oystein Larsen, Tadao Mihashi, Ken Faiman, Scott Schinderman, Oliver James, John Jack, appeared in ACM
SIGGRAPH 2004 Sketches and Applications Program and Computer Animation Festival’s Electronic Theater,
Los Angeles, CA: ACM SIGGRAPH, August (2004).
PDF
Universal Capture - Image-based Facial Animation for "The Matrix Reloaded"
George Borshukov, Dan Piponi, Oystein Larsen, J.P.Lewis,
Christina Tempelaar-Lietz, appeared in ACM
SIGGRAPH 2003 Sketches and Applications Program,
San Diego, CA: ACM SIGGRAPH, July (2003).
PDF
Measured BRDF in Film Production - Realistic Cloth Appearance for "The Matrix Reloaded"
George Borshukov, appeared in ACM SIGGRAPH 2003 Sketches and
Applications Program,
PDF
Realistic Human Face Rendering for "The Matrix Reloaded"
George Borshukov and J.P.Lewis, appeared
in ACM SIGGRAPH 2003 Sketches and Applications Program,
PDF
Generating Realistic Human Hair for "The Matrix Reloaded"
Tadao
Mihashi, Christina Tempelaar-Lietz,
George Borshukov, appeared in ACM SIGGRAPH 2003
Sketches and Applications Program,
San Diego, CA: ACM SIGGRAPH, July (2003).
PDF
Seamless Texture Mapping of Subdivision Surfaces by Model Pelting and Texture Blending
Dan Piponi and George Borshukov,
ACM SIGGRAPH 2000 Conference Proceedings,
Abstract
PDF
(18M) Zipped
PDF (3.2M)
Efficient
View-Dependent Image-Based Rendering with Projective Texture Mapping
Paul Debevec, Yizhou Yu, and George Borshukov, 9th Eurographics
workshop on Rendering,
Abstract
PDF
New
Algorithms for Modeling and Rendering Architecture from Photographs
George Borshukov, Master's
Abstract
PDF
Motion
Segmentation by Multi-stage Affine Classification
G. D. Borshukov, G. Bozdagi, Y. Altunbasak, and A. M. Tekalp,
IEEE Transactions on Image Processing,
Volulme 6, pp. 1591-1594; November (1997).
Abstract
PDF
Improved
Motion Segmentation by Multi-stage Affine Parameter Clustering
G. D. Borshukov, G. Bozdagi, Y. Altunbasak, and A. M.
Tekalp, Proc. IS&T/SPIE Symposium on
Electronic Imaging: Science and Technology , Image and Video Processing IV,
Vol. 2666-17,
San Jose, CA; January (1996).