Sketches, Papers, Thesis, Proceedings, Exhibits
|
/ Borshukov home / Publications / |
Hoops Interactive Kiosk
George
Borshukov, Jefferson Montgomery, Witek Werner, Eric
Penner, invited to Wired NextFest 2008,
Millennium Park, Chicago, IL, September (2008).
Abstract Info
Playable Universal Capture
George
Borshukov, John Hable, Jefferson Montgomery, chapter in GPU Gems 3,
Addison Wesley, August (2007).
Playable Universal Capture 2007 Reel
George
Borshukov, et. al., appeared in ACM SIGGRAPH 2007
Computer Animation Festival's Electronic Theater,
San Diego, CA, ACM SIGGRAPH, August (2007).
Playable Universal Capture
George
Borshukov, Jefferson Montgomery, Witek Werner, Barry
Ruff, James Lau, Paul Thuriot, Patrick Mooney, Stefan
Van Niekerk, Dave Raposo,
Jean-Luc Duprat, John Hable, Håkan
Kihlström, Daniel Roizman, Kevin Noone, Jeff O'Connell,
appeared in ACM SIGGRAPH 2006 Sketches and Applications Program
Boston, MA: ACM SIGGRAPH, August (2006).
PDF
Making of The Superpunch
George
Borshukov, Kody Sabourin, Masuo Suzuki, Oystein Larsen, Tadao Mihashi, Ken Faiman, Scott Schinderman, Oliver James, John Jack, appeared in ACM
SIGGRAPH 2004 Sketches and Applications Program and Computer Animation
Festival’s Electronic Theater,
Los Angeles, CA: ACM SIGGRAPH, August (2004).
PDF
Universal Capture - Image-based Facial Animation for "The Matrix Reloaded"
George
Borshukov, Dan Piponi, Oystein
Larsen, J.P.Lewis, Christina Tempelaar-Lietz,
appeared in ACM SIGGRAPH 2003 Sketches and Applications Program,
San Diego, CA: ACM SIGGRAPH, July (2003).
PDF
Measured BRDF in Film Production - Realistic Cloth Appearance for "The Matrix Reloaded"
George
Borshukov, appeared in ACM SIGGRAPH 2003 Sketches and Applications Program,
PDF
Realistic Human Face Rendering for "The Matrix Reloaded"
George
Borshukov and J.P.Lewis, appeared in ACM SIGGRAPH
2003 Sketches and Applications Program,
PDF
Generating Realistic Human Hair for "The Matrix Reloaded"
Tadao Mihashi,
Christina Tempelaar-Lietz, George Borshukov, appeared
in ACM SIGGRAPH 2003 Sketches and Applications Program,
San Diego, CA: ACM SIGGRAPH, July (2003).
PDF
Seamless Texture Mapping of Subdivision Surfaces by Model Pelting and Texture Blending
Dan
Piponi and George Borshukov, ACM SIGGRAPH 2000
Conference Proceedings,
Abstract
PDF
(18M) Zipped
PDF (3.2M)
Efficient
View-Dependent Image-Based Rendering with Projective Texture Mapping
Paul
Debevec, Yizhou Yu, and
George Borshukov, 9th Eurographics workshop on
Rendering,
Abstract
PDF
New
Algorithms for Modeling and Rendering Architecture from Photographs
George
Borshukov, Master's
Abstract
PDF
Motion
Segmentation by Multi-stage Affine Classification
G.
D. Borshukov, G. Bozdagi, Y. Altunbasak,
and A. M. Tekalp, IEEE Transactions on Image
Processing,
Volulme 6, pp. 1591-1594; November (1997).
Abstract
PDF
Improved
Motion Segmentation by Multi-stage Affine Parameter Clustering
G. D. Borshukov, G. Bozdagi,
Y. Altunbasak, and A. M. Tekalp,
Proc. IS&T/SPIE Symposium on Electronic Imaging: Science and Technology ,
Image and Video Processing IV, Vol. 2666-17,
San Jose, CA; January (1996).