Sketches, Papers, Thesis, Proceedings, Exhibits
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Hoops Interactive Kiosk
George
Borshukov, Jefferson Montgomery, Witek
Werner, Eric Penner, invited to Wired NextFest
2008,
Millennium Park, Chicago, IL, September (2008).
Abstract Info
Playable Universal Capture
George
Borshukov, John Hable, Jefferson Montgomery, chapter
in GPU Gems 3,
Addison Wesley, August (2007).
Playable Universal Capture 2007 Reel
George
Borshukov, et. al., appeared
in ACM SIGGRAPH 2007 Computer Animation Festival's Electronic
Theater,
San Diego, CA, ACM SIGGRAPH, August (2007).
Playable Universal Capture
George
Borshukov, Jefferson Montgomery, Witek
Werner, Barry Ruff, James Lau, Paul Thuriot, Patrick
Mooney, Stefan Van Niekerk, Dave Raposo, Jean-Luc Duprat, John Hable, Håkan Kihlström, Daniel Roizman, Kevin
Noone, Jeff O'Connell, appeared in ACM SIGGRAPH 2006 Sketches and
Applications Program
Boston, MA: ACM SIGGRAPH, August (2006).
PDF
Making of The Superpunch
George
Borshukov, Kody Sabourin, Masuo Suzuki, Oystein Larsen, Tadao Mihashi, Ken Faiman, Scott Schinderman, Oliver James, John Jack, appeared in ACM
SIGGRAPH 2004 Sketches and Applications Program and Computer Animation
Festival’s Electronic Theater,
Los Angeles, CA: ACM SIGGRAPH, August (2004).
PDF
Universal Capture - Image-based Facial Animation for "The Matrix Reloaded"
George
Borshukov, Dan Piponi, Oystein Larsen, J.P.Lewis,
Christina Tempelaar-Lietz, appeared in ACM SIGGRAPH 2003 Sketches and
Applications Program,
San Diego, CA: ACM SIGGRAPH, July (2003).
PDF
Measured BRDF in Film Production - Realistic Cloth Appearance for "The Matrix Reloaded"
George
Borshukov, appeared in ACM SIGGRAPH 2003 Sketches
and Applications Program,
PDF
Realistic Human Face Rendering for "The Matrix Reloaded"
George
Borshukov and J.P.Lewis,
appeared in ACM SIGGRAPH 2003 Sketches and Applications Program,
PDF
Generating Realistic Human Hair for "The Matrix Reloaded"
Tadao Mihashi,
Christina Tempelaar-Lietz, George Borshukov, appeared
in ACM SIGGRAPH 2003 Sketches and Applications Program,
San Diego, CA: ACM SIGGRAPH, July (2003).
PDF
Seamless Texture Mapping of Subdivision Surfaces by Model Pelting and Texture Blending
Dan
Piponi and George Borshukov,
ACM SIGGRAPH 2000 Conference Proceedings,
Abstract
PDF
(18M) Zipped
PDF (3.2M)
Efficient
View-Dependent Image-Based Rendering with Projective Texture Mapping
Paul
Debevec, Yizhou Yu, and
George Borshukov, 9th Eurographics
workshop on Rendering,
Abstract
PDF
New
Algorithms for Modeling and Rendering Architecture from Photographs
George
Borshukov, Master's
Abstract
PDF
Motion
Segmentation by Multi-stage Affine Classification
G.
D. Borshukov, G. Bozdagi,
Y. Altunbasak, and A. M. Tekalp,
IEEE Transactions on Image Processing,
Volulme 6, pp. 1591-1594; November (1997).
Abstract
PDF
Improved
Motion Segmentation by Multi-stage Affine Parameter Clustering
G. D. Borshukov,
G. Bozdagi, Y. Altunbasak,
and A. M. Tekalp, Proc. IS&T/SPIE Symposium on
Electronic Imaging: Science and Technology , Image and Video Processing IV,
Vol. 2666-17,
San Jose, CA; January (1996).